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Microcontroller Programming » LCD- clearing a line with 0x00 in the array

March 07, 2013
by Johnny544
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I recently completed the PS2 keyboard project. Overall it went well and I understand most of it, but there's one bit of code I couldn't figure out. These lines act to clear a line from the LCD:

str_buf[0] = str_buf[1] = 0x00;

What puzzles me about this is there are characters remaining in other positions in the array, such as in str_buf[4] and str_buf[5] but these characters don't display on the LCD. I can only guess that sending 0x00 to the LCD is a special code of some kind.

Here's a link to the PS2 keyboard project

Thanks in advance for the explanation.


March 07, 2013
by Noter
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A character string in C is terminated with a null or 0x00. It doesn't have anything to do with the display, it just tells printf where the string ends so it will stop reading/sending characters to the LCD. The string is ended at the 1st 0x00 so also setting str_buf[1] is not necessary. All the string functions in C expect a terminating null. For example there is string copy, strcpy(out, in) and the string in must be terminated as opposed to memcpy(out, in, len) where a terminator is not needed or considered. memcpy will simply copy nulls that exist within len characters.

March 07, 2013
by Johnny544
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Noter- Thanks for the clear explanation. Much appreciated.


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